I’ve always loved making games. When I was a child, my friends and I would get together to invent new games made of cardboard and paint and markers and anything else we could get our hands on. I even remember getting boardgames from the thrift store and repurposing them—gluing paper over the board or using their pieces to make new, more interesting games.
I even had a brief stint writing and designing computer games with HyperCard. My Dad and I would do them together and then upload them to an indie game AOL forum—people under 25 will have no idea what any of those things are.
But I never did anything with my homemade games on a grand scale like I’m doing now.
Last year, I started developing a card game that involved mental illnesses and drugs. The game took many months of tweaking and refining until now we finally have a very fun, darkly humorous, and vindictive game that I’m now calling Side Effects.
I brought my prototype (3×5 index cards with clip art glued to them) to my friend Lee‘s apartment to play with a bunch of people and see if they had any feedback. The illustrator Ben Bronstein was there and he liked the game so much that he offered to help me refine it and do the artwork. I had seen Ben’s unique brand of line art a la R. Crumb back in the day and was overjoyed that he’d help me bring Side Effects to life.
Over the next several months, we worked together, developing a style and template for the cards. We went through many, many revisions and I’m so freaking excited to share the final product.
Here are just a few examples of the cards.
We plan on launching a Kickstarter sometime early this year.
Go to pillboxgames.com and sign up for the mailing list.
If you live in the New York City area, send me a message and I will be more than happy to meet up and play a few rounds with you. It’s a great bar or coffee shop game!